Monty continues further down the mines in search of coal. Quite why, nobody knows, but it turns out that I still have Mole Skills. Not that those will pay the bills.
When I last wrote about this particular retro game… it was five years ago. I recapped it here, if you want to catch up.
It turns out that Wanted: Monty Mole skills might just be, as the NWO used to say*, for life, because it really didn’t take me that long to get back to where I was five years ago, facing down the ninth level of Wanted: Monty Mole.
Are these skills that help me in the everyday workplace? No, probably not, although I think I can confidently claim to be the best Wanted: Monty Mole player in my building. I work these days in a pretty large building, so that’s quite a claim, no?
Level 9:
Death by: Falling brick, falling, crusher, more falling, smiley face
After the hideous crusher of level 8, level 9 is almost easy. That’s “almost easy” by Wanted: Monty Mole standards, of course, so if you don’t move fast enough when starting the level, Monty will be conked on the bonce by a falling brick. And we all know what that means.
But really, Wanted: Monty Mole’s been pulling that trick for quite some time now, so if you don’t move right away, you’ve only got yourself to blame.
The trick here is that there are coal pieces at the bottom of the vine, but the bricks keep dropping, and the escape point is underneath a crusher. Sure, it’s a nice tall crusher compared to some of the monstrosities I’ve faced, but it’s still there. Still easier than level 8, however.
Presuming I can resist the urge to drop to my death for no reason whatsoever (and I think that I can), it’s just a short vine climb to the next piece of coal.
Then there’s a big nervous looking face down at the bottom. I’d better go give him a big friendly…
AHA! I SEE WHAT YOU’RE DOING, WANTED MONTY MOLE!
That will kill me, no?
Yes.
Yes it will, but the detonator next to it will destroy it so I can get past and get the coal.
However, there’s an even more devious trap at play here, because if I do that, and it’s the obvious thing to do, I can’t finish the game without losing another life.
Why? The mysteries of that will be revealed when I write up level 10.
Next time: Level 10, or where Wanted: Monty Mole uses branching choices years before it was fashionable.
*Hey, if I’m going to do a reference, let’s make it a properly dated reference.