A Review 65 Million Years (and ten minutes) in the making. No? Too corny?
Game #2: Jurassic Park
My copy is: Unboxed (and critically, lacks instructions)
Now this is a game I’ve not bothered to play for a very long period of time. And frankly, it might have sat on the pile a while longer, were it not for the fact that I spent today as a sick day, unable to concentrate on paying work. Finding a mild bit of health returning, I decided to do something slightly creative… and so this.
Jurassic Park, eh? I remember back when it was “the” film to see, because, well, “the dinosaurs! THEY LOOK REAL!“. Oddly, although I was still seeing a fair few films at the time, Jurassic Park (the fillum) evaded me for a number of years. I think I finally saw it on commercial TV, of all things.
The game, though, I played when it was still fresh, albeit as a rental. The SNES version, that is — I’m informed (but not personally willing to assert) that the Megadrive version was pretty bad. Still, how many games feature Sam Neill and Jeff Goldblum in leading roles?
(Side note to Hollywood: It’s not too late for the videogame adaptation of “The Tall Guy”. Just sayin’).
Anyway, with that too lengthy prelude out of the way, on with the actual playing!
Ten Minutes Later:
After getting over the initial thrill of the spinning island, and the excruciating choice — will I go for Stereo sound, or only Mono? — I’m into the game proper. “Welcome To Jurassic Park”, it tells me. I can also pause the game, I find, for “Mr DNA” to tell me interesting Dino facts.
It’s only then that I realise I don’t have the game’s instructions any more, and dino facts just won’t cut it.